Pipeline Developer

The Pipeline Developer is responsible primarily to develop and maintain the VFX pipeline. You'll also build on tools/scripts that enhance workflows through the VFX pipeline and shot database. 

The collective goal is to generate exciting visuals using powerful and efficient tools and workflows.

Principal Duties and Responsibilities:

  • Design systems, maintain existing tools, and support artists and leads in their production tasks
  • Troubleshoot creative and technical issues.
  • Support and work with multiple production departments including Layout, Previz, Animation, Fx and CFx.
  • Maintain a high degree of quality, attention to detail, and level of communication while designing and implementing solutions within the existing pipeline.
  • Remain abreast of new and emerging technologies and attempt to implement them effectively.
  • Ensure that all software development follows studio policies and guidelines.

Technical Requirements:

  • 3+ years of experience in feature animation or VFX production pipeline technology
  • Computer Science Degree (or equivalent), or 5+ years experience in production pipeline technology work
  • Proficiency in Python
  • Proficiency in Linux shell scripting, specifically bash scripting
  • Proficiency using one or more industry-specific vendor software applications: Maya, Katana, Houdini, Nuke, etc.
  • Proficiency with one or more vendor Scripting APIs: MEL / Maya Python, Katana, Houdini, Nuke, etc.
  • Proficiency with writing Shotgun Python API scripts, as well as managing Shotgun site configurations and Shotgun projects using the Shotgun web UI
  • Strong understanding of production processes and artist workflows within film and television visual effects pipelines
  • Proficiency working with one or more render queue managers (e.g. Deadline, Tractor, etc.), and experience with writing custom render job submissions
  • Experience with workflows based on Pixar’s USD scene description language.

As the Pipeline Developer, you will be a key member of our global Pipeline team. You will spend your days:

  • Designing, developing, testing, and maintaining VFX production pipeline custom software tools and components. The pipeline supports large environments, complex Fx simulation and our rapidly growing creature department.
  • Investigating bugs/issues with existing tools, while designing and implementing fixes and features as needed
  • Mentoring and providing guidance to junior members of the team
  • Assisting in production floor support.


Next Step:

Please click the ‘apply’ button to send your CV and a cover letter via grapevinejobs.